1968-09-29
The Professor and Shane Weston use Joe to steal a Russian plane.
1968-10-06
Joe takes on the most diffcult mission of his young career when he has to rescue 2 astronauts who are trapped on a space station.
1968-10-13
Mac's in trouble again and Joe saves him from the hands of Dr. Conrad using a hot air balloon.
1968-10-20
Joe must discover the hideout a gun runner has been using.
1968-10-27
Joe leads an overland convoy carrying an extremely volatile compound across 200 miles of treacherous countryside.
1968-11-03
When a agent is captured, Joe take of his patterns to save him from where he is being held.
1968-11-10
An heir goes missing and Joe takes his place till the real heir is found.
1968-11-17
One of WIN's top agents doubles as a world famous concert pianist, and Joe finds a new hubby.
1968-11-24
When two scientists mysteriously go missing during plane crashes, Joe takes on the brain pattern of a US Air Force test pilot to so that Mac will not be the next victim.
1968-12-01
Joe tries to salvage a missing submarine.
1968-12-08
A freind of the family father is trapped undergroung, which propts a fast rescue operation with Joe leading the way.
1968-12-15
Joe takes on a neurosurgeon's brain patterns in order to perform an operation on a writer who is dieing.
1968-12-22
Joe is given the brain pattern of a World Bank President to foil a forgery ring, Can Joe save the day.
1968-12-29
Joe is sent in to destroy an Army base that has been taken over by enemy forces. Can Joe new skills help him overcome the odds?
1969-01-05
When a bomb goes of in eastern alliance territory, they only person who can help is Dr. Kelvin so his patterns are transferred to Joe.
1969-01-12
When 3 planes are shot down and the contents stolen, Joe is called in to take over the case, but the patterns given to him are those of a real killer.
1969-01-19
When his father is attracted to a beautiful American reporter who is suspected of being a spy, Joe tries find a way of outwitting her.
1969-01-26
Joe takes the brain patterns of a jailed burglar to help him enter the country and recover the money which a dictator was using to build weapons.
1969-02-02
When the World Army challenges the World Intelligence Network to a contest, Joe takes on the brain patterns of a Monte Carlo rally driver to take part in a dangerous road race. Can Joe win the race for his team.
1969-02-09
Joe takes on the patterns of another pilot and uses it to fly a plane, but problems soon arise and Joe life is put in danger. Can Joe Save the day and his life.
1969-02-16
Two escaped convicts kidnap the Canadian Prime Minister and demand a $1m ransom. Joe tries to save him but ends up captured as well.
1969-02-23
Joe is captured by a lost jungle tribe and offered as a sacrifice. His only chance of survival is to convince them that he is a god. Can Joe find a way out of the problem?
1969-03-02
Joe uses another brain pattern to cause the shock conversion of a financial shark
1969-03-09
The superboy dreams of becoming a sheriff, and takes part in a rip-roaring western.
1969-03-16
Joe takes on the pattern on pilot so he could fly a VG 104 bomber so he can destroy a secret rocket installation.
1969-03-23
Joe pretends to be the cousin of Juan Cordova who plans to expose of the corruption of a general.
1969-03-30
Joe takes on the patterns of a top virologist to steal the formula for the antibody for virus X-41 from a secret laboratory, can Joe save the day.
1969-04-06
Joe becomes an expert in two further fields - those of computers and explosives - whilst cornering a saboteur, can Joe stop him from completing his plan.
1969-04-13
A disgruntled ex-employee threatens the maiden voyage of the new Hoverliner
1969-04-20
Joe celebrates his tenth birthday, and relives the most exciting and remarkable year of his life